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Spokes
Posted: Wed Jun 15, 2016 1:12 am
by Rocket
Hi Art,
Hope all is well with you.
I have attached a dxf file of a spoke.
I cannot get it to load in Gearotic. I would like to make a wheel
with it. I place it in the Spokes folder as a .dxf file.
I have tried a few suggestions but cannot get it to work.
Thank you,
Richard
Re: Spokes
Posted: Wed Jun 15, 2016 1:58 am
by ArtF
Richard:
Two problems with it, all the lines in a spoke must be continuous as a contour. If using vectric for example,
you select the lines and then select "Join" in the menu..
Second, all spokes must have 0,0 as their center, they must extend from a high Y value that is equal to the
negative Y value..
Heres the spoke working..
Art
Re: Spokes
Posted: Wed Jun 15, 2016 2:36 am
by marklazarz
I'm curious about spokes as well. I downloaded the corrected dxf and looked at it but I'm not showing the same Y values of the object, positive and negative from 0,0. Could you elaborate a little more on spoke construction?
Mark
Re: Spokes
Posted: Wed Jun 15, 2016 4:08 am
by ArtF
Hi Mark:
The numbers dont have to exactly match, but generally the spoke should be zeroed in the center of its Y dimention
generally. The program scales the drawing as it loads to a +-1 in size, then rescales to the general requirments of the
spoke selected.
The entire spoke must be a polyline, or series of polylines in order to work, a collections of lines or arcs will
not work, they must be a "POLYGON" type dxf entity, in Vectric this means you must join all the lines to together
before exporting the dxf..