GT2 Timing Pulleys and Belts

Feel free to talk about anything and everything in this board.
epicycloid
Old Timer
Posts: 5
Joined: Thu Feb 28, 2013 10:17 am

Re: GT2 Timing Pulleys and Belts

Post by epicycloid »

Are there any other "hints" for settings to produce the best output for the GT2-5's?

I read the old post here http://gearotic.com/ESW/FavIcons/index.php?topic=637.0, but wondered what the reccomendations are these days, or if they have changed since then?

TIA,

--Jon
User avatar
ArtF
Global Moderator
Global Moderator
Posts: 4592
Joined: Sun Sep 05, 2010 6:14 am
Contact:

Re: GT2 Timing Pulleys and Belts

Post by ArtF »

I see that hread had to do with large tooth counts in a gt5-2 causing the stl file to look bad. What usage are you wondering about?
If you need a good dxf, the dxf should be good out of GM, but if you need an STL of one, then save a GM project , load it into GT
and it will reextrude to a high resolution STL.
  It all depends on the method youll use to make it, but Im assuming we're talking either dxf or STL model?

Art
epicycloid
Old Timer
Posts: 5
Joined: Thu Feb 28, 2013 10:17 am

Re: GT2 Timing Pulleys and Belts

Post by epicycloid »

I just need to produce a dxf for conventional machining on a VMC (Mazak). But since I won't be doing the machining, I'm a tad worried about what settings I should use to produce the best/correct resolution dxf output, or if I have to tweak something in particular?

I'm playing around with various sizes/ratios right now, but probably aiming for something in the 160 to 200 tooth count.

I guess I didn't see that that thread was specifically referring to issues with an STL.

--Jon
Post Reply

Who is online

Users browsing this forum: No registered users and 26 guests