New Version 1.2
New Version 1.2
Hi All:
New version 1.2 of GT online now. It has racks completed for use in simulations.
Video is at ::
http://youtu.be/hDBfXL5RF9M
Art
New version 1.2 of GT online now. It has racks completed for use in simulations.
Video is at ::
http://youtu.be/hDBfXL5RF9M
Art
Re: New Version 1.2
Hi Art,
With 1.2 I can generate a wheel and put it on the project. I can generate a rack and put in the project on the wheel - however it does not simulate to the end of the rack but just a couple of teeth and then resets (both were given the same mod). The rack I generated had tabs on it but a second rack just goes behind the already existing rack and I cannot move it or place it at the end of the first rack.
Thought you should know.
John
With 1.2 I can generate a wheel and put it on the project. I can generate a rack and put in the project on the wheel - however it does not simulate to the end of the rack but just a couple of teeth and then resets (both were given the same mod). The rack I generated had tabs on it but a second rack just goes behind the already existing rack and I cannot move it or place it at the end of the first rack.
Thought you should know.
John
1% inspiration 99% try, try again
Re: New Version 1.2
John:
lol.. My appologies, its a metric vs imperial thing. I did all the calcs by module and didnt allow for an
imperial correction. Ill fix that up tomorrow... dunno how I missed it.. :)
Art
lol.. My appologies, its a metric vs imperial thing. I did all the calcs by module and didnt allow for an
imperial correction. Ill fix that up tomorrow... dunno how I missed it.. :)
Art
Re: New Version 1.2
Art got a bug in the rack pitches.
Trying to generated a 36 DD rack and it only allows me to generate a 36 DP rack ???
Trying to generated a 36 DD rack and it only allows me to generate a 36 DP rack ???
John S.
Nottingham, England
Nottingham, England
Re: New Version 1.2
You must be special, I keep getting AAA's
:)
Fix should be out later today for nonmetric users. :)
Art
:)
Fix should be out later today for nonmetric users. :)
Art
Re: New Version 1.2
Hi All:
Sorry for the metric mishap on racks, it is now fixed in version online. Also, I noticed
the DP of the gear in the circular gear section was not being saved , it now is so when you switch between
rack and circular the last DP will be displayed..
Art
Sorry for the metric mishap on racks, it is now fixed in version online. Also, I noticed
the DP of the gear in the circular gear section was not being saved , it now is so when you switch between
rack and circular the last DP will be displayed..
Art
Re: New Version 1.2
Hi Everyone:
Just a note about development. I know I haven't posted any updates over the past 2 weeks or so. Usually I take
summers off, I didn't last year because I wanted to progress GT faster than normal. I still wish to complete this task
now that I'm very close to having GM totally replaced, but I'm taking a few weeks to investigate a few things of interest to me before I complete GT's switch-over from GM.
I will, in furture, if I write software to assist me in any project include it in GT, no matter if its gear related or not. I will finish all GM functions in GT, but as well as that I will include anything I write.( I actually experiment quite a bit in many fields ..) At the moment I'm experimenting with shadow generators, and Ill probably include this in GT as a way of decorating clocks or Artworks I ( or you) make.
So from now on, anything I do will be included in GT, whether that's an image processing module, or a laser cutting function, or even a drawing aid I need for whatever project I'm working on that interests me. GT is probably my final commercial project and as such it will become a bit eclectic over time as I add whatever I find interesting. So hopefully this wont annoy the rigorously gear involved users as you can ignore anything not suited to your interests.
I mention all this as I didn't want to create a situation where I release a shadow generation module and have folks wonder what the heck kinda gear that is. Its my feeling from conversing with many of you that while gearing is your
primary focus in using GT and GM, anything that helps you be artistic and productive in your Art, is something your happy to have included in GT. Thats more or less my thrust as I consider myself more of an artist than an engineer (Maybe an artistic engineer?) :-).
So in future dont be surprised if somewhat weird modules appear which are more artistic than engineering related, but be assured work continues on both fronts and your suggesting always count as well. Ill be back at completing GM's functions in GT after the next release which will likely be in 2-3 weeks. My laser is repaired now and I want to cut some shadow generators with it, hence the hiatus.
Have fun,
Art
Just a note about development. I know I haven't posted any updates over the past 2 weeks or so. Usually I take
summers off, I didn't last year because I wanted to progress GT faster than normal. I still wish to complete this task
now that I'm very close to having GM totally replaced, but I'm taking a few weeks to investigate a few things of interest to me before I complete GT's switch-over from GM.
I will, in furture, if I write software to assist me in any project include it in GT, no matter if its gear related or not. I will finish all GM functions in GT, but as well as that I will include anything I write.( I actually experiment quite a bit in many fields ..) At the moment I'm experimenting with shadow generators, and Ill probably include this in GT as a way of decorating clocks or Artworks I ( or you) make.
So from now on, anything I do will be included in GT, whether that's an image processing module, or a laser cutting function, or even a drawing aid I need for whatever project I'm working on that interests me. GT is probably my final commercial project and as such it will become a bit eclectic over time as I add whatever I find interesting. So hopefully this wont annoy the rigorously gear involved users as you can ignore anything not suited to your interests.
I mention all this as I didn't want to create a situation where I release a shadow generation module and have folks wonder what the heck kinda gear that is. Its my feeling from conversing with many of you that while gearing is your
primary focus in using GT and GM, anything that helps you be artistic and productive in your Art, is something your happy to have included in GT. Thats more or less my thrust as I consider myself more of an artist than an engineer (Maybe an artistic engineer?) :-).
So in future dont be surprised if somewhat weird modules appear which are more artistic than engineering related, but be assured work continues on both fronts and your suggesting always count as well. Ill be back at completing GM's functions in GT after the next release which will likely be in 2-3 weeks. My laser is repaired now and I want to cut some shadow generators with it, hence the hiatus.
Have fun,
Art
Re: New Version 1.2
That sounds very interesting Art, thanks for all your work!
Re: New Version 1.2
What do you mean my shadow?
Re: New Version 1.2
>>What do you mean by shadow?
Well, I was facinated by some art by various artists using non intuitive shadow generators. My favorite
is Kumi Yamashita. Kumi makes objects that create shadows that the observer would find surprising. Similar
to a ticker in that they are kinda mesmerizing. It occured to me that software could create an object
that creates such shadows but from a starting point of a photo. The software could make a 3d object for printing,
or a dxf for cutting on laser ( or I suppose cnc..). There are many ways to do this, some lend themselves to
3d printing, some to laser or cnc for actual creation. So....since I want one to sit beside my ticker.. Im taking
some time to code up software to do it. Its only an experiment, you may never see it, but if it works I'll include
it as its own tab module. I figure at this point if I like it someone else out there will appreciate having it as well. :)
Look at his work here.. the actual genre is refered to as "Shadow Art", seems a no brainer for me to enter the field..lol
http://www.booooooom.com/2010/03/10/sha ... yamashita/
Thanks
Art (Living in the shadows..)
Well, I was facinated by some art by various artists using non intuitive shadow generators. My favorite
is Kumi Yamashita. Kumi makes objects that create shadows that the observer would find surprising. Similar
to a ticker in that they are kinda mesmerizing. It occured to me that software could create an object
that creates such shadows but from a starting point of a photo. The software could make a 3d object for printing,
or a dxf for cutting on laser ( or I suppose cnc..). There are many ways to do this, some lend themselves to
3d printing, some to laser or cnc for actual creation. So....since I want one to sit beside my ticker.. Im taking
some time to code up software to do it. Its only an experiment, you may never see it, but if it works I'll include
it as its own tab module. I figure at this point if I like it someone else out there will appreciate having it as well. :)
Look at his work here.. the actual genre is refered to as "Shadow Art", seems a no brainer for me to enter the field..lol
http://www.booooooom.com/2010/03/10/sha ... yamashita/
Thanks
Art (Living in the shadows..)
Re: New Version 1.2
Art that's real creative designs, but I have to ask, what were you smoking on vacation? :o
Re: New Version 1.2
:)
Well, it WAS Puerto Rico after all...
Art
Well, it WAS Puerto Rico after all...
Art
Re: New Version 1.2
Good thing it wasn't Jamaica :)
Kumi's thread shadows look a bit like the eggbot patterns from stipplegen.
Kirk
Kumi's thread shadows look a bit like the eggbot patterns from stipplegen.
Kirk
Re: New Version 1.2
Jesus H Christ with a Bridgeport.
It will be beards, beads and sandals next........................
It will be beards, beads and sandals next........................
John S.
Nottingham, England
Nottingham, England
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